AI Insights · Timothy · April 2024
Top 5 3D Anime Games on Android in Argentina: Q1 2024
In Q1 2024, the top 5 3D anime games on Android in Argentina showcased impressive performance in terms of downloads, revenue, and active users. Discover the key trends and insights from Sensor Tower data.
In Q1 2024, the top 5 3D anime games on Android in Argentina demonstrated noteworthy performance across various metrics. Here's a closer look at the trends and insights from Sensor Tower data.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. saw a fluctuating trend in weekly revenue, starting at around $3.3K in early January and experiencing a slight dip to $1.7K in the last week of February, before rebounding to approximately $2.3K by the end of March. Weekly downloads showed a significant peak towards the end of the quarter, reaching 22.2K in the final week of March. The game maintained a strong base of weekly active users, peaking at 123.2K in the last week of the quarter.
Genshin Impact by COGNOSPHERE PTE. LTD. exhibited steady weekly revenue, with notable peaks such as $3.3K at the end of January. Weekly downloads remained robust throughout the quarter, consistently hovering around 6K to 7K, with a peak of 7.2K in late February. Weekly active users peaked at 36.2K at the end of January, showing a strong and engaged player base.
Summoners War from Com2uS had a more modest performance in terms of weekly revenue, peaking at $3.5K at the end of January. Weekly downloads were minimal, with the highest being 129 in late January. The game maintained a stable number of weekly active users, staying around the 7K mark throughout the quarter.
Black Clover M by Garena International II showed a varied revenue trend, peaking at $2.7K at the start of January but dropping to $629 by the end of March. Weekly downloads had a significant spike early in January with 5.2K but saw a decline towards the end of the quarter. Weekly active users remained relatively stable, with a peak of 27.8K in mid-February.
Saint Seiya Awakening: KOTZ from Yoozoo (Singapore) Pte. Ltd. experienced steady weekly revenue, with a peak of $2.4K in mid-March. Weekly downloads were consistent, with minor fluctuations, peaking at 149 in late January. The game maintained a stable number of weekly active users, averaging around 2.7K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.